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#PlayStation 3

Dragon Ball Xenoverse Review

A promising new beginning.

If there is anything I’ve learned from being a DBZ game fan over the years, it’s that an anime fighter/simulation sequel is nearly always better than the original. They usually clean up the formula the second time, as in the case of 2002’s Dragonball Z Budokai, which was followed up by sequels with enhanced graphics and tightened gameplay. 2005’s Budokai Tenkaichi provided a blueprint for its sequels to later refine the gameplay and expand to one of the biggest and most diverse rosters in the series. If you ask me, it’s a safe bet Dragonball Xenoverse 2 will probably be an amazing game. Of course, that is not too helpful to us at the moment. Right now, we have Dragonball Xenoverse, which leaves me wishing they could’ve done it right the first time. 

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Destiny Hands On Preview

Tales from Old Russia, and Beyond.

Upon landing in the baron, vast and alien infested land of Old Russia, I realized that though I had an objective before me, there was a lot more in store for me than a linear story mission. I walked over a cliff, and a batch of enemies spawned. Using familiar shooting controls, I was able to dispense of them rather quickly. Not too soon after, I turned around only to see another adventurer, who happened to be a friend of mine. Destiny began to click with me at this point, as I realized just how seamless the matchmaking process was. I called my friend over, and we created a fireteam - or a party - and continued to explore the land. As we did, we witnessed another group, fighting off their own group of enemies. One of them fell in battle, and I asked my friend, “Should we go and help them out?” These are the kinds of scenarios that make Destiny one of the more interesting games coming out this year. However, this aspect is only one of many different reasons why I was hooked during the E3 weekend Alpha. 

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Ragnarok Odyssey Ace Review

Fun, but forgettable.

Going into Ragnarok Odyssey ACE I was excited. To find out that the game was a spin-off of the one MMORPG that I actually was fully engrossed in for a period of time was a treat. Though this game and Ragnarok Online are indeed very different, the similarities and shared aspects were apparent from the get go. However, while I enjoyed those aspects, I may have been better off getting the Playstation Vita version.

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SoulCalibur II HD Online Review

A Tale of Swords and Souls, Retold.

I spent a lot of time playing SoulCalibur II on the GameCube during that era. It looked pretty, played well, and featured guest characters that were appealing – especially Link. SoulCalibur II HD Online pays a nice homage to its original port, and it stands up quite well. The fighting remains tight, and the game remains visually pleasing.  Unfortunately, the slim online offering makes this one a tough sell especially if you still own the original.

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Batman: Arkham Origins Review

An Origin that doesn't disappoint.

Batman: Arkham Origins is a great game. Over the eight to nine hours I spent with the game, I went on a roller coaster full of action, stealth and narrative high points. Arkham Origins provides some of the best character moments in the series, along with some interesting new twists to the gameplay. Unfortunately, game bugs and various gameplay oddities keep the game from reaching the heights of the previous entries.

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Marketing 101: Sony

Sony may be the once and future king (we'll see), but they've had some stinkers for ad campaigns...

Welcome back to marketing 101, where we look back at the historical console campaigns of the “Big Three.” Last time was all about Nintendo, the dominant force in the video games industry from 1986 on. Well, at least until a little electronics company from Japan decided to get into the market in 1995. Let’s see how this upstart conquered the gaming landscape, only to fall far behind due to their own hubris.

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Nerds Without Pants Episode 34: NWP: The Next Generation

Boldly going where pantsless nerds have gone before.

Let's get right to it, people. There's no time to talk about current media we've been consuming, because this episode of NWP is an epic look back at the seventh console generation and a bit of a look forward at the eighth generation. So sit back, strap in, and get comfy, folks!

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Adventure Time: Explore the Dungeon Because I DON'T KNOW! Hands On Preview

Another Wacky Adventure Time title, with an interesting premise.

Last year, Adventure Time: Hey Ice King, Why’d You Steal our Garbage? surprised gamers by paying homage to niche games like Zelda 2: The Adventure of Link as well as being a good representation of the television series.This year, Explore the Dungeon Because I DON’T KNOW! serves as a follow up, but is a much different game than its predecessor. Rather than being a 2D side scrolling adventure game, this game shares more in common with dungeon crawlers like Gauntlet and Diablo.

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Batman: Arkham Origins Hands On Preview

Why you shouldn't be too worried about the Caped Crusader's origin story.

The Arkham-verse has become its own thing after the resounding success of Arkham Asylum and City. Rocksteady laid a superb foundation for the Batman series and though the latest game is being handled by WB Montreal, there’s not much to worry about. The fundamentals of the series hold up, and if anything much has been added to the gameplay. Whether these additions will prove beneficial is yet to be determined, but based on some story tidbits and my brief hands on I remain excited to see what the full game has to offer.

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Tom Clancy's Splinter Cell: Blacklist Review

Hello darkness, my old friend.

Even after playing, and enjoying games with heavy stealth influences like the Batman: Arkham series and The Last of Us, I wouldn’t say that I prefer stealth games.  So, going into Splinter Cell: Blacklist, I was hesitant.  My past experience with the series is terribly limited, having spent the most time with 2010’s Splinter Cell: Conviction. Though I initially worried that I wouldn’t find my footing, I quickly found that Blacklist had a lot to offer and by the time the credits rolled, I was more than happy to have experienced it.

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